@ cynicalcoffee
sry but this does not help because it only moves the bounding box relativly to the brush … what i want is to put things togehter with x,y,z values because its much easier then …
when i have an object … x0 y0 z0 and i want to put something on top of it i can simply do that by using x0 y10 y0 for example … thats much faster then turning around the camera 23782 times to check if everything is really correct which for the most part is not
are there any downsides when i create a mesh for everything ?