Where can I find the default blue character static mesh that Unreal Engine 4 uses

In the level samples. I just want to take this model and toss it into Blender so I can make edits with it and have it be consistent but I can’t find a way to do this,. Any ideas?

Can’t you right click and export it?

Make sure that you use blender >2.73 and then just import the fbx file -> so export it with the export button :slight_smile: