World bounds are roughly 21km in each direction (2097152cm). When any coord is greater than 1048576 or lesser than -1048576 actor gets destroyed. AActor::CheckStillInWorld() does that.
Teleport main actor and nearby environment back, periodically. 
World bounds are roughly 21km in each direction (2097152cm). When any coord is greater than 1048576 or lesser than -1048576 actor gets destroyed. AActor::CheckStillInWorld() does that.
Teleport main actor and nearby environment back, periodically. 