Starting to get around multiplayer but i still don’t quite understand how the server works. I didn’t find the answer to this question anywhere with my googlefu so here it goes.
Do i have to ship another server every time i make changes to the game code that relates to multiplayer or do i only have to ship the server once and it is good to go forever? (assuming i’m not touching directly on the server source)
Basically when do i have to compile the server again and what are the best practices?