When should landscapes be used?

Some UE4 and 5 examples off the top of my head would be FF7 Rebirth(remake might have had them in some spots, but it’s been a while since I’ve played it. pretty sure the slums town used it though, but I would have to double-check), Stellar Blade, the Senua games, Gears of War whatever number it’s at, Borderlands 3, Wukong, ARK, PUBG, Fortnite, Stalker 2. I’m about 95% sure these all use landscapes somewhere in them. Tens of millions of games sold between all the non-f2p titles and for the f2p games, billions of dollars of revenue. So I’m pretty sure landscapes work well enough.

Obviously, there are tons more, but for real though, this guy just has a serious grudge against landscapes lol… My guess is he ran into issues with some project that he had unrealistic expectations with and that he refused to correctly optimize or scale back with. That or he latched on to some garbage that one of those anti-UE4/5 grifter youtube guys spouted.

I keep telling myself that I won’t take the bait, but then I do. He has almost has this down to a science, so I have to give him props there. It’s obvious that he’s trolling for attention or has some kind of mental health issue going on, but I’m done for real this time because I’m pretty sure the OP understands that this troll doesn’t know what he’s talking about and I don’t really care about changing MostHost’s opinion on the topic.