When player gets eliminated while sliding, the sliding dust sfx will play forever

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Character

Summary

As title suggests, happens in a published game, death by elimination zone

Steps to Reproduce

Add a tilted surface that the player can slide down on their own
Add a damage zone at the end
Play
Slide, then get eliminated

Expected Result

Nothing is heard after you respawn

Observed Result

Slide dirt sfx will be playing forever now, regardless if you get eliminated again or not

Platform(s)

PC