when minimized, i have a memory leak in packaged game when only using vulcan or dx12. any ideas?

Hey have you found a solution for this problem? I’m facing the same issue where when playing on editor project goes normally, but when openning the packaged version and leaving it minimized the memory consumption increases crazily until the game crashes.
Has anyone found the reason and/or a solution?
I’m currently using UE 5.3