# When in play mode, models are transparent

**URL:** <https://forums.unrealengine.com/t/when-in-play-mode-models-are-transparent/465014>\
**Category:** Asset Creation\
**Tags:** static-mesh-disappea, unreal-engine, question\
**Created:** [May 11, 2020, 3:39pm UTC](https://forums.unrealengine.com/t/when-in-play-mode-models-are-transparent/465014 "2020-05-11T15:39:55Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![spinerbowl](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@spinerbowl](https://forums.unrealengine.com/u/spinerbowl)\
**Post date:** [May 11, 2020, 3:39pm UTC](https://forums.unrealengine.com/t/when-in-play-mode-models-are-transparent/465014/1 "2020-05-11T15:39:55Z")

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![301647-bugnothappening.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/e/6/3e6b024cdef645ab78f952a1f7e6649413b4b652.jpeg)

as you can see, when I look into the sky, my gun model is there. but it disappears when I look at the ground. I made a new project and it started happening again after a few days. I have a intel core i5 9th gen running about 2.4-3.98Ghz. the integrated graphics is a Intel UHD 630 and I have a Nvidia GTX 1650. I have a ASUS Laptop Model FX505GT.

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**Author:** ![spinerbowl](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@spinerbowl](https://forums.unrealengine.com/u/spinerbowl)\
**Post date:** [May 11, 2020, 7:58pm UTC](https://forums.unrealengine.com/t/when-in-play-mode-models-are-transparent/465014/2 "2020-05-11T19:58:32Z")

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I Forgot to mention that i am using the FPS Weapon Bundle pack from the marketplace.
