When I try to bake Niagara fluids, an empty texture is baked

Hi, tried to bake an asset in niagara fluids that I created, it’s a blast with lots of custom parameters. When you try to bake it, only one part of the effect is baked (sparks flying out), while the baked texture looks completely empty (however, there is an image, but it can only be seen if turning off the alpha channel). When I tried to bake the effect in VDB it just didn’t display anything. I can’t figure out what the problem is, I tested several samples that are there by default, everything is baked perfectly there, but several effects that I made are baked incorrectly (they can be cached, I tried to do this, but the performance is still worse than the VDB asset).