When I render, Lights and Shadows appears late


I have an issue with the Lights and Shadows. Seems like some lights and shadows appears a little bit late and for the compo, the result is very ugly.
Do you know what can be the problem?

I show you the example.
This two frames are continuous, you can see how the barril doesn’t has shadow and then appears late:

Also this two both. Here, there is a light coming in and then dissapears. That light it shouldn’t be there:

Hope someone can help me. Thanks!

You can see the Shadows of the Barril how is coming in to late.

Seems like if you go to PostProcessVolume → Global Illumination → Max Trace Distance: 20.000 reduces this shadow issue, but still doing weird stuff.