# When i move a c++ class into another project it wont show in the editor

**URL:** <https://forums.unrealengine.com/t/when-i-move-a-c-class-into-another-project-it-wont-show-in-the-editor/473152>\
**Category:** Pipeline & Plugins\
**Tags:** move, files, unreal-engine, Scripting, question\
**Created:** [October 19, 2020, 9:40am UTC](https://forums.unrealengine.com/t/when-i-move-a-c-class-into-another-project-it-wont-show-in-the-editor/473152 "2020-10-19T09:40:30Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![anonymous\_user\_04b5ac74](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_04b5ac74](https://forums.unrealengine.com/u/anonymous_user_04b5ac74)\
**Post date:** [October 19, 2020, 9:40am UTC](https://forums.unrealengine.com/t/when-i-move-a-c-class-into-another-project-it-wont-show-in-the-editor/473152/1 "2020-10-19T09:40:30Z")

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the transported c++ class is editable in the other projects visual studio but it wont show in the **C++Classes Folder** nor can i created a blueprint class derieved from the transported c++ class

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**Author:** ![Kehel18](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Kehel18](https://forums.unrealengine.com/u/Kehel18)\
**Post date:** [October 19, 2020, 5:01pm UTC](https://forums.unrealengine.com/t/when-i-move-a-c-class-into-another-project-it-wont-show-in-the-editor/473152/2 "2020-10-19T17:01:04Z")

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Did the project compiles successfully? Also check import API prefix (it is right after class keyword).

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**Author:** ![anonymous\_user\_04b5ac74](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_04b5ac74](https://forums.unrealengine.com/u/anonymous_user_04b5ac74)\
**Post date:** [October 20, 2020, 4:19am UTC](https://forums.unrealengine.com/t/when-i-move-a-c-class-into-another-project-it-wont-show-in-the-editor/473152/3 "2020-10-20T04:19:31Z")

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Yes it does compile and I have changed the API but

- it doesn’t show in the editor
- i can’t Derive a blueprint off it

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**Author:** ![anonymous\_user\_04b5ac74](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_04b5ac74](https://forums.unrealengine.com/u/anonymous_user_04b5ac74)\
**Post date:** [October 20, 2020, 9:01am UTC](https://forums.unrealengine.com/t/when-i-move-a-c-class-into-another-project-it-wont-show-in-the-editor/473152/4 "2020-10-20T09:01:28Z")

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If I move c++ classes to new project should it show in that projects editor

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**Author:** ![vani\_agarwal](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@vani\_agarwal](https://forums.unrealengine.com/u/vani_agarwal)\
**Post date:** [October 20, 2020, 9:31am UTC](https://forums.unrealengine.com/t/when-i-move-a-c-class-into-another-project-it-wont-show-in-the-editor/473152/5 "2020-10-20T09:31:45Z")

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Same happens with me also, I think you have to check API or check [torlock proxy](https://wikipout.com/torlock/) so you have to apply this and then try this.

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**Author:** ![EvilCleric](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@EvilCleric](https://forums.unrealengine.com/u/EvilCleric)\
**Post date:** [October 20, 2020, 10:01am UTC](https://forums.unrealengine.com/t/when-i-move-a-c-class-into-another-project-it-wont-show-in-the-editor/473152/6 "2020-10-20T10:01:47Z")

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1. copy the c++ files into the new project
2. change the source code accordindly
3. Delete: .vs, binaries, build, intermediate, saved, DerivedDataCache, .sln file, .vc.db file
4. generate VS project files
5. open VS project and rebuild
6. if no errors, open UE4 project
7. done
