# When I import a car mesh, it creates over 100 files

**URL:** <https://forums.unrealengine.com/t/when-i-import-a-car-mesh-it-creates-over-100-files/286879>\
**Category:** Pipeline & Plugins\
**Tags:** files, car, unreal-engine, FBX, import, question\
**Created:** [June 27, 2014, 4:16pm UTC](https://forums.unrealengine.com/t/when-i-import-a-car-mesh-it-creates-over-100-files/286879 "2014-06-27T16:16:34Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![isk8alot\_1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@isk8alot\_1](https://forums.unrealengine.com/u/isk8alot_1)\
**Post date:** [June 27, 2014, 4:16pm UTC](https://forums.unrealengine.com/t/when-i-import-a-car-mesh-it-creates-over-100-files/286879/1 "2014-06-27T16:16:34Z")

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When I import the fbx file, it creates a bunch of little parts, instead of one car.

> **[Gyazo](https://gyazo.com/e3c7b8916e323b735f22d51e6d81b189)**
>
> Record screenshots and videos that are ready to share instantly. Cut time spent in meetings and chats with async visual communication.

I am new to all of this and just started today.

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**Author:** ![Jacky](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jacky/32/918690_2.png) [@Jacky](https://forums.unrealengine.com/u/Jacky)\
**Post date:** [June 27, 2014, 4:41pm UTC](https://forums.unrealengine.com/t/when-i-import-a-car-mesh-it-creates-over-100-files/286879/2 "2014-06-27T16:41:40Z")

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It looks like you didn’t link all of those parts to the root(body part) of your model before you exported. Which modeling software are you using, btw?

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**Author:** ![isk8alot\_1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@isk8alot\_1](https://forums.unrealengine.com/u/isk8alot_1)\
**Post date:** [June 27, 2014, 4:47pm UTC](https://forums.unrealengine.com/t/when-i-import-a-car-mesh-it-creates-over-100-files/286879/3 "2014-06-27T16:47:14Z")

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I am using blender, but also just trying to download fbx files from [http://tf3dm.com/3d-models/vehicles](http://tf3dm.com/3d-models/vehicles)

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**Author:** ![Jacky](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jacky/32/918690_2.png) [@Jacky](https://forums.unrealengine.com/u/Jacky)\
**Post date:** [June 27, 2014, 4:53pm UTC](https://forums.unrealengine.com/t/when-i-import-a-car-mesh-it-creates-over-100-files/286879/4 "2014-06-27T16:53:44Z")

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For further information on blender/car rigging, check out this thread

> **[Stuck on vehicle creation](https://forums.unrealengine.com/showthread.php?11008-Stuck-on-vehicle-creation&p=83385&viewfull=1#post83385)**
>
> So I have been following the vehicle creation tutorials from epic (youtube videos) and have found that when I get to putting the asset in to my level things go a bit weird. I’ve set up the car so that the main body mesh is the root, the wheels are...

and if it doesnt answer your question start a new thread in the forums. There are blender users around that don’t check AnswerHub too often.

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**Author:** ![anonymous\_user\_9f36be31](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_9f36be31](https://forums.unrealengine.com/u/anonymous_user_9f36be31)\
**Post date:** [July 9, 2016, 1:27pm UTC](https://forums.unrealengine.com/t/when-i-import-a-car-mesh-it-creates-over-100-files/286879/5 "2016-07-09T13:27:16Z")

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Make sure all the parts of the car is joined in blender to a parent object or is one piece select everything by hitting (A) ones or twice then hit Ctrl + J will join it as one mesh.

If this answered your question please select this comment as the answer as it will help others to find a fix to the same problem

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**Author:** ![malli808](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@malli808](https://forums.unrealengine.com/u/malli808)\
**Post date:** [April 14, 2019, 9:30pm UTC](https://forums.unrealengine.com/t/when-i-import-a-car-mesh-it-creates-over-100-files/286879/6 "2019-04-14T21:30:28Z")

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Any answers yet? I’m still stuck.

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**Author:** ![ThompsonN13](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ThompsonN13](https://forums.unrealengine.com/u/ThompsonN13)\
**Post date:** [April 14, 2019, 11:21pm UTC](https://forums.unrealengine.com/t/when-i-import-a-car-mesh-it-creates-over-100-files/286879/7 "2019-04-14T23:21:02Z")

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theres basically two options: you can do like C4chaos answered below and join all the bits in the modeling program. or you could change the import settings, theres a option for combine meshes. if you check combine meshes it will import all the bits as one mesh (or at least it should).

 ![274200-capture.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/5/e/75e4c5a3261662fc42693fbbe84fa85b219e1cd6.png)

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**Author:** ![malli808](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@malli808](https://forums.unrealengine.com/u/malli808)\
**Post date:** [April 15, 2019, 5:42pm UTC](https://forums.unrealengine.com/t/when-i-import-a-car-mesh-it-creates-over-100-files/286879/8 "2019-04-15T17:42:46Z")

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Thank you so much!

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**Author:** ![jacob\_0916](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@jacob\_0916](https://forums.unrealengine.com/u/jacob_0916)\
**Post date:** [December 27, 2019, 8:11am UTC](https://forums.unrealengine.com/t/when-i-import-a-car-mesh-it-creates-over-100-files/286879/9 "2019-12-27T08:11:00Z")

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Something we need to find good sources for 3d models website, easy for us to smooth process everything… i would like to share with you this site : [https://www.all3dfree.net/](https://www.all3dfree.net/) , this all is free for download and without any registered. more than 20k models and provide different 3d format files like max, 3ds, obj, fbx, c4d, skp, mtl and other. cheer!
