# When I copy my project to a new computer, all objects in the world kept their name but was in a placeholder state with no object

**URL:** <https://forums.unrealengine.com/t/when-i-copy-my-project-to-a-new-computer-all-objects-in-the-world-kept-their-name-but-was-in-a-placeholder-state-with-no-object/405185>\
**Category:** World Creation\
**Tags:** empty, unreal-engine, level, question\
**Created:** [September 22, 2017, 4:58am UTC](https://forums.unrealengine.com/t/when-i-copy-my-project-to-a-new-computer-all-objects-in-the-world-kept-their-name-but-was-in-a-placeholder-state-with-no-object/405185 "2017-09-22T04:58:06Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Sleeping\_Sideway](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Sleeping\_Sideway](https://forums.unrealengine.com/u/Sleeping_Sideway)\
**Post date:** [September 22, 2017, 4:58am UTC](https://forums.unrealengine.com/t/when-i-copy-my-project-to-a-new-computer-all-objects-in-the-world-kept-their-name-but-was-in-a-placeholder-state-with-no-object/405185/1 "2017-09-22T04:58:06Z")

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I was trying to copy an old project, about a year ago and as the question says it made a placeholder like object that was just like a normal object in the world that didn’t have an object assigned to it, do anyone know what caused that or what i can do to prevent it? I copied the content folder from the documents folder and reopened it on a different computer or really the same computer after a factory reset.
