When I baked a animation which made by control rig, it differs from the one in the sequence. Anyhelp,guys

谢谢回复, 我就不中译英了 :joy:。我的版本UE5.5preview,用的modular rig,后面我测试了下 发现当帧数少而动作位移较大时就会出现这个问题在sequencer里面也会出现,而且看骨骼是对的但是网格体跟不上感觉像是一个Bug