When creating a blueprint class i was led to believe that a tab "event graph" would show up alongside "viewport" yet mine isn't. Ive reinstalled. Ive deleted and recreated the blueprint class/ everyth

Sorry hardcawcanary, this may seem like a stupid question and I’m not even sure if you’ll see this but if I’m wanting to make a fortnite game. Does UEFN allow for certain actions such as breaking an object to automatically issue shield/weapon? ( not an item that already allows for such a thing in game, for example could I set things up to where when a lamp post is broken it’ll issue 15 shield and if you break 5 of them you get a gun or some type of item/weapon? like are things like that possible within UEFN? I didn’t know UE didn’t have the fortnite island templates and that it’s basically a completely different setup then UEFN.

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