Whats wrong with my FBX Import?

I’m trying to import the following turbosquid model into ue4 as an .fbx import:

But it wont attach the materials to the dog and it instead attaches a white material, how do I get the correct materials on to the 3d model so it looks right?

I’d really appreciate some help guys, am very stuck!

Come on guys, someone must know the answer to this!

Check this out…

Thank you so much for that, I’ll have a look!