What’s the deal with the constant crashes in 4.24.2? This is so counter productive and it’s almost impossible to do anything without having this crap crash every time. Even simply right clicking inside a blank blueprint. Everything seemed to work just fine in 4.22 but what’s the sense of upgrading to a supposed more optimized & feature rich engine if it’s got more bug’s than a crack house. Is this being addressed or does anyone know why this is happening?
BTW, our dev machine is top of the line and up to date. And extremely expensive so i dont see spec’s as an issue. And it’s doing this on all of our dev machine’s. Anyway i hope someone can shed some light on this.