I’ve got my pickups working well in blueprints, however I’m unsure about the best way to spawn them. I’ve been trying to make a class that spawns pickups at the start of the game and when they’ve been collected a wait time occurs before they next spawn again. (sort of like an MMO’s spawn time).
I was thinking that it would be like respawning a player, but I remembered players require pawns and playercontrollers. Has anyone achieved respawning pickups?
PS: This is for a local splitscreen multiplayer game.