# What's a simple way to animate a Puzzle Piece Mesh?

**URL:** <https://forums.unrealengine.com/t/whats-a-simple-way-to-animate-a-puzzle-piece-mesh/351987>\
**Category:** Character & Animation\
**Tags:** unreal-engine, puzzle, question\
**Created:** [March 27, 2016, 11:20pm UTC](https://forums.unrealengine.com/t/whats-a-simple-way-to-animate-a-puzzle-piece-mesh/351987 "2016-03-27T23:20:14Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![anonymous\_user\_0638bf96](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_0638bf96](https://forums.unrealengine.com/u/anonymous_user_0638bf96)\
**Post date:** [March 27, 2016, 11:20pm UTC](https://forums.unrealengine.com/t/whats-a-simple-way-to-animate-a-puzzle-piece-mesh/351987/1 "2016-03-27T23:20:14Z")

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Hi, i’m currently making a Match3 Type of game on unreal. I’m stuck at the animation process : How should I make it so the meshes moves ‘‘fluently’’ from one position to another ? Should I use animations or matinee for that ? All the tutorial I seem to find about the subject are way beyond what I need to do : animating a 1-2 bones mesh, just to make it slide in one of the 4 directions I would need (up, left, right or down)

Thanks alot in advance guys !
