I’ve destroyed actors a millions times like We all have.
I have a simple setup of an orb that can be obtained just like any other on the map. Once I obtain it I just play a PS and destroy the actor. the actor is gone but its like there an invisible box…like the trigger box of the orb isnt getting destroyed but everything else is.
This BP is wired no differently then my others.
This was me being an idiot…A timeline wasn’t finished playing when I destroyed the actor…So it didn’t destroy the component hooked to the timeline…
Still learning…
THANK ANYWAY!!