You were right. I had to add in the three different vectors. I will post a screenshot later, when I get back into the project. Basically what I did was…
- Line Trace and then Break Hit Result
- Find Impact Location
- Find ‘Look at Rotation’ between the barrel of the gun and the Impact Location
- Get ‘Forward Vector’ of that rotation
- Add that Forward Vector * 10,000 + Gun Barrel location + Player Camera location
Everything seems to work fine now. Yay! Thank you for helping and explaining vectors!