Hah. That entirely different thing to what I have in mind and been working on. I say imagine what would you get if crossed Mass Effect, Dark Souls, Gothic and Dark Messiah.
And on top of that added environmental interaction. Wooden materials burn, water does actually extinguish fire, and ice can be melt. And once your mage create stone wall, it stay here until someone smash it to pieces. Might not seem like big deal, but I actually have yet to see RPG which allows you to do such “small” things and by that make world you play in more logical.