Recently I am getting started to use Unreal to develop some materials and post processing effect. I have read many tutorials and they use divide nodes to process color values a lot. I don’t know what the result is. Could anyone explain it?
Recently I am getting started to use Unreal to develop some materials and post processing effect. I have read many tutorials and they use divide nodes to process color values a lot. I don’t know what the result is. Could anyone explain it?