What is the reason for the crash?

Log suppression category LogTemplateCharacter was somehow declared twice with the same data

UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_CryptRaider_patch_0!`‘LogTemplateCharacter’'()에 대한 동적 초기화 프로그램 [C:\Users\82103\Documents\Unreal Projects\CryptRider\CryptRaiderSaveFile\Source\CryptRaider\CryptRaiderCharacter.cpp:14] ucrtbase UnrealEditor_CryptRaider _patch_0!dllmain_crt_process_attach()
[
D :\a_work\1\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp:66]
UnrealEditor_CryptRaider_patch_0!dllmain_dispatch() [D:\a_work\1\s\src\vctools\crt\vcstartup\src \startup\dll_dllmain.cpp:276]
UnrealEditor_LiveCoding
UnrealEditor_LiveCoding
UnrealEditor_LiveCoding
ucrtbase
kernel32
ntdll

I get this error when compiling in Unreal Engine Editor, what’s the problem. I copied and pasted the First Person file into the project I use, is this the problem?

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