# What is the best way to handle Saving/Loading an Array of Objects?

**URL:** <https://forums.unrealengine.com/t/what-is-the-best-way-to-handle-saving-loading-an-array-of-objects/281775>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine\
**Created:** [April 27, 2014, 3:23am UTC](https://forums.unrealengine.com/t/what-is-the-best-way-to-handle-saving-loading-an-array-of-objects/281775 "2014-04-27T03:23:29Z")\
**Posts on this page:** 1\
**Showing post:** 11

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**Author:** ![Fishy418](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Fishy418](https://forums.unrealengine.com/u/Fishy418)\
**Post date:** [October 19, 2017, 11:09am UTC](https://forums.unrealengine.com/t/what-is-the-best-way-to-handle-saving-loading-an-array-of-objects/281775/11 "2017-10-19T11:09:00Z")

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Hi Guys, I was struggling with this for a bit and still learning best way to do it. I’ve create a wiki page showing what i’ve setup so far if it might help with your setup in anyway, posting here because this is one of the most complete answers and most helpful for me so just thought I could add to it if it helps anyone else:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

Feel free to offer any suggestions to update the page or clarify anything if you want 🙂

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