What is best way to go about texturing your imported models

Hello,

What would be best way about texturing your models that you created in other programs such as autodesk maya,
would it to texture model in maya itself or would it to texture it in unreal ?

I have created some models in maya and tried texturing them in unreal but because they are not bsp brushes i cannot edit scale of texture (surface properties).

Edit: I quickly had a look over basic texturing in maya and imported a simple mesh into unreal but quality was low.

Thanks in advance.

Hey uNReal1357,

Take a look at import pipeline documentation here:

Hope that helps!

Thank you ill take a look at that now.