Was curious what the best solution is to draw large chunks of text to the HUD. I know I could enter each line as a separate string, but to me that seems horribly inefficient. I was wondering if anyone had any solutions for an alternative method. I found this post here link text but it seems that the technique of using \n doesn’t work. I think using custom textures for large amounts of text also is very inefficient in terms of memory, so any suggestions or advice would be more than welcome.