What is the best way to combine premodeled props to a new mesh with only one material ?

You could make a level instance or do a merge actors and if you drag the prompt box you can set the resolution of the material it creates. You also have the option of converting it to Nanite which I would caution against. If you have 10 meshes, it combines them into one and bakes a material. You can also then instance the meshes under that actor for much better performance.