Hey Guys, I’m trying to build a blueprint RPG style inventory system with equitable items. So far, all the examples I’ve found require lots of copy and paste for each slot in the inventory. Does anyone know of either a blueprint tutorial or source that demonstrates an easier way? Or is this something that is best done in C++? If C++ is the best route does anyone know of any good examples I could learn from?
Thanks for your help!
Here is what I found so far