Here. I’m not saying this is the most elegeant method or anything, but it moves the ‘bird’ in the right way. I also notice while I’m doing it that there are nodes like ‘add pitch input’, ‘add yaw input’. That would proper way to do it I think, as a pawn with a controller.
Anyway, looks like this:
I gave it input from the keyboard, obviously you can ignore that aspect. What’s crucial is the setting or the rotation and moving to it with a rinterp: