# What is causing these water reflections?

**URL:** <https://forums.unrealengine.com/t/what-is-causing-these-water-reflections/466000>\
**Category:** World Creation\
**Tags:** Water, ocean, Reflections, unreal-engine, Lighting, question\
**Created:** [May 30, 2020, 7:46am UTC](https://forums.unrealengine.com/t/what-is-causing-these-water-reflections/466000 "2020-05-30T07:46:47Z")\
**Posts on this page:** 3\
**Page:** 1

<div class="post-metadata">

**Author:** ![TomoloGames](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@TomoloGames](https://forums.unrealengine.com/u/TomoloGames)\
**Post date:** [May 30, 2020, 7:46am UTC](https://forums.unrealengine.com/t/what-is-causing-these-water-reflections/466000/1 "2020-05-30T07:46:47Z")

</div>

Hi there! Whenever I add water (any water material) I get this weird result shown in the video below. If the player is standing on a mountain far away from the ocean, there’s still a reflection of the player in the water. Also, the water reflection is “following” the player and it looks super weird. I start the project from Third Person - Add new level - Default. The huge moving reflection disappears when I add Planar Reflection but the water don’t look as nice. I watched a tutorial with the same water and he didn’t add Planar Reflection so it should be able to work without it.

I would be beyond grateful for any advice. Tommy

---

<div class="post-metadata">

**Author:** ![HVS\_RHS](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@HVS\_RHS](https://forums.unrealengine.com/u/HVS_RHS)\
**Post date:** [May 30, 2020, 8:30am UTC](https://forums.unrealengine.com/t/what-is-causing-these-water-reflections/466000/2 "2020-05-30T08:30:51Z")

</div>

try using lerp in reflection 0 for far and 1 for near.

---

<div class="post-metadata">

**Author:** ![presto423](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@presto423](https://forums.unrealengine.com/u/presto423)\
**Post date:** [May 30, 2020, 4:09pm UTC](https://forums.unrealengine.com/t/what-is-causing-these-water-reflections/466000/3 "2020-05-30T16:09:12Z")

</div>

That’s more of a shadow than a reflection, isn’t it? What is the light peach colored, rounded corner thing that goes up and down in the background? It appears that’s what the shadow/reflection is displaying on.
