I work on a potato. I am starting to increment my work into smaller and smaller changes in my IDE. I launch unreal from my IDE (I use Rider) and as I work, when I want to implement a change I usually hit the “Build” button. This sometimes takes a long time. I am wondering - what’s the fastest way to go about implementing code changes?
Whats the difference between using the build button and hitting the “Compile” button from within the editor?
Is there a way I can set up the IDE so I don’t have to hit any buttons to implement a change?
Are there any other ways of iterating that I might be missing?