What happens to 32-bit Android devices if I build my game with 64-bit?

Hello everyone,

This question may look silly but I am not sure about the outcomes. I have to use 64-bit integers in the game to handle some values. I was wondering if 32-bit Android devices can run my game. Will there be any problems? If so, how can I make this work?

That’s not what it means when you build for android 64-bit