I made a wall building system. Befer adding a spline point, i’m drawing a ghost of the wall from the last point to the cursor actual position.
So every tick (when building) I update the ghost relatively to the cursor position : I delete the previous one, and draw a new one :
Thank for your answere. This is the only place I am using this array of component. Do you see something wrong in my blueprint ? Is there a better way to draw a dynamic, or moving, component ?
Thank you !
I had to keep the destroy element to destroy the mesh. Perfect now !
If I undersand, my mistake was to delete the content in the array, but in fact the
the entrees were still there, just empty actually, and were adding in top of each other. Right ? I guess.
Thank you again