What content would you like to see on the learning portal?

In explanations of features, it would be extremely useful if common mistakes/issues developers might run into were also covered as much as possible. It can be frustrating when you are learning about a feature, try to implement it into a project, but find something isn’t working correctly and have nowhere to turn except this forum or the Unreal Slackers Discord server.

So maybe more talk of limitations of features, and/or including multiple use-cases for the feature being discussed would be helpful.

Since the Unreal Engine Documentation seems to only cover the basics of features, I’m sure many of us would gladly watch a feature deep-dive video that was several hours long if it helped us solve our problems (especially if the YouTube version had chapter markers setup). This would also likely reduce the amount of people posting redundant questions on the forums.

Example Feature Explanation:

“…While implementing [this feature], sometimes [this issue] can happen. If it does, you can try [this setting] or [this workaround]. Also, [this feature] cannot be implemented in [this] way or while also utilizing [this other feature] simultaneously.”

For instance, on a project earlier this year it took our team ~a week to figure out that enabling custom depth on a mesh component didn’t work at all if also using Ray-Traced Translucency. We ended up figuring it out on accident by going through settings on toggling features on and off.