I’m currently working on geologically acurate random terrain generation, not one-more-perelin-noise variation, but something that really looks natural. Plan to release it as a plugin as well.
=Pme6ofglRwc
I’m currently working on geologically acurate random terrain generation, not one-more-perelin-noise variation, but something that really looks natural. Plan to release it as a plugin as well.
=Pme6ofglRwc