What Are You Working On? Community Screenshots & Videos

Basic modeling

is what im currently working on, i used Solidworks to model the , but since it uses waaay to many polys im afraid to start UV unwrapping it, its currently Dynamic
Dials move according to realtime in blueprint.
It took 6 hours to make in SolidWorks
Some minor fixes 1 hour in 3Ds and 1 hour in UE4
is a one fun project. If i could get the realistic settings for ambient occlusion, then perhaps it doesnt even need to be baked.
Any advice?

Thanks