Sorry, no, I’m not trying to be antagonistic
Let me totally re-phrase:
Epic give us Lumen / Nanite and said something along the lines of ‘you’ll never need to worry about detail again’.
When we finally get our grubby hands on it, it runs like a dog with a wooden leg on high-end PCs, and I’m just assuming nobody’s getting that running on a PS5 without a lot of very specific optimization.
Don’t get me wrong, I love Epic for bringing out UE5, and I know that UE5 is very ‘beta’ right now. And I know that consoles are optimized for games ( but not to the point of just compiling for PlayStation and just pressing play )
I’m just noticing quite a large ‘disparity’ at the moment…