What are the limitations of landscape materials?

That’s not the problem I’m having, I can use more layers just fine, yes, but I seem to be running into a limitation in the material with regards to the number of texture samplers used. From my own experimentation, I can use 11 texture samplers in the landscape material, with 12 I get the undefined checker texture.

This suggests to me that UE uses 5 texture samplers for landscapes internally, which seems like a lot.