# What are the best Grid/Snap settings to use in 3DS Max for UE4 development?

**URL:** <https://forums.unrealengine.com/t/what-are-the-best-grid-snap-settings-to-use-in-3ds-max-for-ue4-development/284607>\
**Category:** Asset Creation\
**Tags:** unreal-engine, 3DS-Max, question\
**Created:** [May 30, 2014, 8:33pm UTC](https://forums.unrealengine.com/t/what-are-the-best-grid-snap-settings-to-use-in-3ds-max-for-ue4-development/284607 "2014-05-30T20:33:46Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![TJ\_V](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/tj_v/32/1008648_2.png) [@TJ\_V](https://forums.unrealengine.com/u/TJ_V)\
**Post date:** [July 12, 2014, 4:02pm UTC](https://forums.unrealengine.com/t/what-are-the-best-grid-snap-settings-to-use-in-3ds-max-for-ue4-development/284607/6 "2014-07-12T16:02:19Z")

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Here is a link that may help. It is related to the new Unreal Tournament we are making but it applies to most any game created with UE4.

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

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