That’s a possibility if I need to make something like it for the game im making.
Right now I have around 250 clothing items setup for a single mesh.
Maybe in the future I could figure a way to make it interchange regardless of underlying geometry.
The main issue witheverything right now is chaos. And chaos cloth.
I want to give everyhting a wide birth until the next engine version at least, when things should actually become more standard. Particularly since I have no intention of adjusting 100+phat assets multiple times.
As far as making a creator goes, as I mentioned, maybe as another Blender addon or - thinking a little futher ahead - as its own specific program. If I put time in it, definitely won’t be exclusive to unreal.