Article written by Branden T.
Syncing on multiple threads in parallel can significantly improve syncing time over high-latency connections.
To enable it, go to the Options > Application Settings… dialog in UGS, and set the “Parallel sync threads” value. We recommend a number of 2 or 4 - running too many instances at once seems to cause Perforce to stall.
The latest code for UGS can be obtained from
- Perforce: //UE4/Release-4.25/Engine/Source/Programs/UnrealGameSync
- GitHub: https://github.com/EpicGames/UnrealEngine/tree/4.25/Engine/Source/Programs/UnrealGameSync
The code for UnrealGameSync is compatible with all versions of the engine.