Article written by Branden T.
Incredibuild does not work well over remote connections (VPN) and builds may end up taking more time to compile with it enabled. Unreal Build Tool and the Unreal Shader Compiler are capable of performing parallel builds using all the cores in your machine, so we recommend you disable Incredibuild/XGE when compiling from a home computer.
Disabling XGE Code Compilation:
Edit (or create) Documents\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml to reflect the following -
<?xml version="1.0" encoding="utf-8" ?> <Configuration xmlns="https://www.unrealengine.com/BuildConfiguration">; <BuildConfiguration> <bAllowXGE>false</bAllowXGE> </BuildConfiguration> </Configuration>
Disabling XGE Shader Compilation:
Edit Engine\Config\ConsoleVariables.ini and add the following line
r.XGEShaderCompile = 0