# We've detected that one or more of the app bundles included in this release are using the following Play Billing Library versions

**URL:** <https://forums.unrealengine.com/t/weve-detected-that-one-or-more-of-the-app-bundles-included-in-this-release-are-using-the-following-play-billing-library-versions/1849417>\
**Category:** Mobile\
**Tags:** UE-5, unreal-engine, UE5, question, UE503\
**Created:** [May 10, 2024, 10:13am UTC](https://forums.unrealengine.com/t/weve-detected-that-one-or-more-of-the-app-bundles-included-in-this-release-are-using-the-following-play-billing-library-versions/1849417 "2024-05-10T10:13:27Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![virtualyhere](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@virtualyhere](https://forums.unrealengine.com/u/virtualyhere)\
**Post date:** [May 13, 2024, 12:59am UTC](https://forums.unrealengine.com/t/weve-detected-that-one-or-more-of-the-app-bundles-included-in-this-release-are-using-the-following-play-billing-library-versions/1849417/4 "2024-05-13T00:59:36Z")

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I managed to solve the problem by following this post:

> [@Google Play AIDL submission error UE 5.4](https://forums.unrealengine.com/t/google-play-aidl-submission-error-ue-5-4/1810571):
>
> Hello, I am new to Unreal Engine and having an issue publishing my game to Google Play. It’s been quite a journey to say the least. After finally getting through the compilation/packaging errors I now have a new issue trying to publish to the play store. The error I’m getting is “We’ve detected that one or more of the app bundles included in this release are using the following Play Billing Library versions - AIDL”. Now I’ve had to learn the hard way that I can’t edit my AndroidManifest.xml dire…

Long story short, go to C:\Program Files\Epic Games\UE\_5.4\Engine\Build\Android\Java\gradle\app and add the following two lines in the dependencies:

```auto
def billing_version = "6.1.0"
implementation "com.android.billingclient:billing:$billing_version"

```

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