# Weird shadows on table mesh

**URL:** <https://forums.unrealengine.com/t/weird-shadows-on-table-mesh/466029>\
**Category:** Asset Creation\
**Tags:** light, table, unreal-engine, bug-report, question, static-shadows\
**Created:** [May 30, 2020, 10:37pm UTC](https://forums.unrealengine.com/t/weird-shadows-on-table-mesh/466029 "2020-05-30T22:37:37Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![starbeam14](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@starbeam14](https://forums.unrealengine.com/u/starbeam14)\
**Post date:** [May 30, 2020, 10:37pm UTC](https://forums.unrealengine.com/t/weird-shadows-on-table-mesh/466029/1 "2020-05-30T22:37:37Z")

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303249-

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As you can see, there are weird shadows on the corners of the table. What can I do?

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**Author:** ![starbeam14](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@starbeam14](https://forums.unrealengine.com/u/starbeam14)\
**Post date:** [May 30, 2020, 11:58pm UTC](https://forums.unrealengine.com/t/weird-shadows-on-table-mesh/466029/2 "2020-05-30T23:58:47Z")

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Update: I fixed the problem by moving the table in another place, however i still don’t know why this problem existed in the first place

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**Author:** ![presto423](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@presto423](https://forums.unrealengine.com/u/presto423)\
**Post date:** [May 31, 2020, 2:16pm UTC](https://forums.unrealengine.com/t/weird-shadows-on-table-mesh/466029/3 "2020-05-31T14:16:14Z")

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The screenshot did not display, only an alt text tag. What are the lighting methods? static / stationary / movable, or a mix? What are the directional and skylight settings?
