Weird Physics Handle bug when interacting?


Throughout the making of my game, I have had this bug I can’t exactly get my head around. I have a physics handler on my 3rd person character to interact with objects for puzzles. However, when standing on top of objects and picking up the items, it will bug out like crazy. One cube will, make me fly. Is there any fix to this?

Here’s a link to the error i’m getting if I didn’t word that right:

I also attached an image with the blueprint I’m using.

Any help is great as I don’t know where to go/word to fix this bug.