I still have some issues with this. The specific fix for the webcam issue I don’t remember, it might have just gone away when I updated to the latest unreal. I HAVE noticed that sometimes unreal is just picky. There are a few video capture cards that work fine with a lot of applications but not unreal. For example NDI (video over ethernet) has a thing that is supposed to make an NDI camera show up as a WMF (windows media foundation) source that Unreal should support, but I haven’t got it to work. Works to stream video/audio from my iPhone to skype, google hangouts and other stuff, when I try it in unreal it seems to recognize that there is a video feed there and opens it, the tally lights on the phone light up, indicating that unreal has opened the video source up…but on the unreal end I just get black…though the time in the playback window keeps moving forward like it was getting frames.