# Web Browser Cookies

**URL:** <https://forums.unrealengine.com/t/web-browser-cookies/672397>\
**Category:** Blueprint\
**Tags:** HTML5, unreal-engine, Widget, CPP, Blueprint, question\
**Created:** [October 19, 2022, 2:43am UTC](https://forums.unrealengine.com/t/web-browser-cookies/672397 "2022-10-19T02:43:09Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![markcham](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@markcham](https://forums.unrealengine.com/u/markcham)\
**Post date:** [October 19, 2022, 2:43am UTC](https://forums.unrealengine.com/t/web-browser-cookies/672397/1 "2022-10-19T02:43:09Z")

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Is it possible to interact with the built-in browser’s cookies? I have a website that currently has persistent login for users, and I want players to not have to log in every time when inside the built-in browser. The browser seems to clear all cookies and storage when it closes.

My game sends http requests to my website to store user data, so I have access to the cookie containing an access token sent from the server, but I need a way to be able to access the browser’s cookies.

I’m also open to any other suggestions. I’m looking to display charts based on the current user’s data, so if there’s a way to send an html file or something that I could render inside the game, that could work too.

Thanks,  
Mark

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<div class="post-metadata">

**Author:** ![tmdudydude](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/tmdudydude/32/88714_2.png) [@tmdudydude](https://forums.unrealengine.com/u/tmdudydude)\
**Post date:** [December 16, 2025, 3:21pm UTC](https://forums.unrealengine.com/t/web-browser-cookies/672397/2 "2025-12-16T15:21:27Z")

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Bump.
