Weapon Master VR Support Thread

Hmm, there should be nothing in the project that messes with the headsets ability to track correctly. Could this be low performance? What scene are you seeing this in? If its the shooting range try removing the ACOG scopes from the map as they are big performance hogs. You could also turn off shadows and anti-aliasing or lower the render resolution. We need to find out if it is performance or not causing this.