Weapon attachment sillyness

Hey all.

I bought some weapons off the marketplace, which comes with some attachments. I added an “add static mesh component” to spawn one of the attachment meshes with manual transform so I could attach it at a socket of my weapon. Only… the add static mesh component doesn’t actually add the mesh!

Anyone done mesh attachment show me their blueprint? I want to confirm I’m not doing something terribly stupid. It looks like it should work and all.

You need to specify which mesh to use either on spawn or manually after creation using Set Static Mesh (<mesh>) node.

If you’ve already done this, more info is needed.
A screenshot of your blueprint nodes would help :slight_smile: